N&O STAFF DEVELOPMENT

DEVELOPMENT DAY
November 15


Why newspapers will survive
Strategies we can use to ensure that newspapers can survive and even thrive in an information-saturated world.
Teacher: David Colton, USA Today page 1 editor
[Handout] [Presentation]

Brainstorming and beyond
Learn brainstorming techniques from the world of video game design.
Teacher: Cliff Bleszinski, Epic Games [bio] [website]

Writing for online
Learn how to write tight and bright for our online audience, including the best ways to handle breaking stories and keep them fresh and informative throughout a 24-hour news cycle.
Teachers: David Feld and Sue Wilson, AP Raleigh bureau chief

Building bonds: How editors help reporters be their best -- and vice versa
Tips for understanding each other and developing a productive working relationship.
Teachers: Rob Waters, Cathy Clabby, Holly Stepp, Jenny Brevorka
[Course outline] [Handout]

Conceptualizing displays
Learn how to illustrate conceptual stories. Class is aimed at designers, graphic artists, editors and copy editors.
Teachers: Sherry Howe, Tim Lee, Adrienne Johnson Martin, Robert Miller, Adelaide Nash
[Course outline]

Shaping the idea
How to carry an idea through to publication, including development of the entire package with headline, visual and online elements.
Teacher: Rob Waters, Steve Riley
[Course outline] [Handout]

Head cases: Working toward good IDEAs (Informative, Direct, Engaging and Appealing)
Learn how to write creative headlines that engage the reader. Specially designed for the news desk.
Teachers: Debra Boyette and Pam Nelson
[Course outline]

Making your computer work for you
Learn the secrets of OSx and techniques to ease the frustration of transmitting your work from the road.
Teachers: Cassandra Garner and Justin Carlson
[Course outline]